Gamejam Devlog - Day 9
So, Dawn of the Final Day for real this time, huh?
I relaxed too much, I lost my momentum, I shouldn't have taken it that easy, that's a lesson for my next Jam.
Let's just get into what I did
So, whatever I said about the soundtrack yesterday? Yeah, never mind, I ended up making 14 tracks anyway, same amount as Unigenesis.
Took so much time for unnecessary stuff too but hey, there's a complete soundtrack now, and I guess it'd be good to have different music for each level anyway
Speaking of similarities to Unigenesis, all levels do have a unique enemy each too now
With the final level having all of them
...Exactly like how I handled it last time.
Eh, who cares, it's a Jam game anyway.
...But in the words of the host himself:
"you have a week..." "oh okay make a full-game!"
Why are we like this lmao
Anyway what's left?
-Finishing up the Virtual Pet part of the game, just need to do the talk+play functions (might scrap that last one)
-Scattering the max hp upgrades throughout the map
-Adding the game over
-And if I'm able to, make the true final boss
...All in one day
Will I manage to do all this? I'll see in 24 hours... Again.
Get Hallow Doom
Hallow Doom
[2025] Run & Jump Jam 3 Submission
Status | Released |
Author | VintoPixel |
Genre | Adventure, Action, Platformer |
Tags | Virtual Pet |
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