Gamejam Devlog - Day 5
Something something hey it's August 6th 2025 look
So... That penultimate chapter I keep talking about, it's getting more and more likely to be scrapped.
At this point I just accepted it lol
On the bright side, however, I did manage to finish up to the final level, that hard cutscene I mentioned ended up being actually pretty easy to make, But I did waste a bit of time myself while I made it, soo...
...But guess what?
There's a brighter side
Other than doing everything I mentioned yesterday (Or at least what I promised), I also finished the game's intro, something I had forgotten to do at the start of the jam, and something I had forgotten to mention yesterday too
Regardless, I still managed to do that today even when I was busy with everything else, so that's good at least
...Oh, right, I almost forgot, the usual routine

Narrator: It was indeed, the end.
Anyway anyway
Overworld map's finished, major dungeon maps are finished, I guess the only thing left would be extra paths, areas and anything like that.
Then again, there's still the enemies, bosses, game over, music, sound effects, and the final polish
And I only have two days left to make all those
I guess it's getting real from now on huh?
Get Hallow Doom
Hallow Doom
[2025] Run & Jump Jam 3 Submission
| Status | Released |
| Author | VintoPixel |
| Genre | Adventure, Action, Platformer |
| Tags | Virtual Pet |
More posts
- Gamejam Devlog - Wrap upAug 12, 2025
- Gamejam Devlog - Day 9Aug 10, 2025
- Gamejam Devlog - Day 8Aug 09, 2025
- Gamejam Devlog - Day 7Aug 08, 2025
- Gamejam Devlog - Day 6Aug 07, 2025
- Gamejam Devlog - Day 4Aug 05, 2025
- Gamejam Devlog - Day 3Aug 04, 2025
- Gamejam Devlog - Day 2Aug 03, 2025
- Gamejam Devlog - Day 1Aug 02, 2025

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