February 2023 Progress Report
Right on time.
Anyway, it's devlog time again, and development went really fast last month, so i'll make this quick as well.
PROGRESS UPDATES:
STORY
The first section is completely done, just like i said last devlog i finally had a build ready for my lone beta tester, it was hilarious.
Next i'll focus on finishing the other half, hopefully it'll be done around 2023 Q2
GRAPHICS
While i still have yet to start anything about the second half, the first half is still missing some optional stuff and NPCs, so i'll still be pretty busy with this.
MUSIC
That break was needed man i'm basically listening to my recent compositions on repeat.
Just like graphics, i still need some other themes for the first half, or maybe just one.
CODING
Turns out i did jinx it last time, as i've been stuck with making just cutscenes for 2 weeks straight, man it's hard.
It's not even over yet, i've already said the first build was tested, so obviously glitches appeared.
And they don't look fun to fix.
At all.
"Player used Double Team!"
"Mom, the player cut down the houses in half again!"
That's all, was that fast enough? Maybe i should try speedrunning devlogs again perhaps i'll get a PB.
Get Inize Warrior
Inize Warrior
The RPG that never was
Status | On hold |
Author | VintoPixel |
Genre | Role Playing, Adventure |
Tags | 2D, GameMaker, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- July 2024 Final UpdateJul 09, 2024
- May 2023 UpdateJun 02, 2023
- April 2023 Progress ReportMay 08, 2023
- March 2023 Progress ReportApr 03, 2023
- January 2023 Progress ReportFeb 03, 2023
- November 2022 Progress ReportDec 02, 2022
- Hi time for a new updateNov 17, 2022
- WHOOPS.Oct 25, 2022
- Inize Warrior - Full Development ExperienceOct 24, 2022
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